gameeconomy-forge-verifiabl.../AGENTS.md

16 lines
981 B
Markdown

Agent SWARM Architecture (High-Level)
- Objective: Build a verifiable, DSL-driven federated economy toolkit for MMOs with offline-first capabilities and governance audit trails.
- Tech Stack: Python-based core libraries for the MVP, with optional adapters for Unity/Unreal engines; cryptographic attestations simulated via deterministic hashes for testability.
- Core Modules:
- dsl.py: Lightweight algebraic DSL parser and flow compiler.
- __init__.py: Public API surface re-exporting DSL functions.
- Testing: Pytest-based tests verify DSL parsing, flow compilation, attestations, and DP-safe aggregation.
- How to run:
- test.sh runs pytest and python -m build to validate packaging; see README for details.
Architecture Rules:
- Keep changes minimal and backwards compatible.
- Use deterministic, testable crypto proofs in MVP; no real crypto dependencies required for the MVP.
- The repository is a kata-like scaffold for the MVP; iterate with RFCs for extensibility.